Quest of the Seal Bearers: Character Guide

(In alphabetical order by Well Known Name)

 Spoiler Warning: This section contains plot spoilers for one or more books in the World of Mendala.

Ace Eastman:  Ace has always been extremely carefree and prone to mischief. He's a wild card; always full of ideas and schemes which work for the most part but sometimes backfire horribly. Still, Ace does things his own way. Even though he respects Jandor and the rules of his team, he tends to stick to what works for him and doesn't apologize for it. Ace can be arrogant and egotistical, but he is also extremely talented and knowledgeable, especially after being thrown into Mendala's past over 11,000 years. Ace may still seam reckless and wild but he always has a purpose for what he does, and Jandor trusts him, even when he doesn't understand him. 

[Alice Verning]: A woman Ace met in his last century on Mendala before rejoining the Fantasmal Fighters. Alice went to study mandamus at Fantasmal Mountain when she was 110 as she aspired to become a guardian. When she finally gained her rank, she stayed at Fantasmal Mountain to work for the Fantasma. Alice lost touch with Ace when he left to track down his friends but they were reunited in Weedmount when Davron attacked. While on assignment for Fantasma in the desert, she rescues High Mage Nina Sunstone and is reassigned to be the young girl's guardian.

Allen Guardman: Allen is the club secretary of the A&A Club and third in command of the Fantasmal Fighters. Jandor depends on Allen's organization and his natural empathy allows him to be the balance to both Jandor's rashness and Becky's business-like demeanor. Allen adds the much needed heart to the leadership trio. HIs closest friend is Ashley and he feels a high level of stewardship over here.

Alyson Silvers: When Alyson met Jandor in high school, she was almost pure tomboy and a bully to boot, but with a little guidance, the natural leader was able to turn her around. Jandor taught Alyson how to spar and because of this, she is one of the strongest fighters in the group. When she arrived on Mendala, she learned weather mentus from the Commander Of Weather and after his death, she assumed his role as the keeper of the Weather Rod. Her strength and weather skills combined make her a valuable asset to the group. Her weapon of choice is a sword called the Thunderstrike.

Amanda Ranchild: A mysterious set of circumstances left Amanda an orphan and living with her aunt in Greengale. Her parents and even her other brother had disappeared without a trace. Amanda soon discovers the reason behind this when she is transported to Mendala and finds out that she is part of a family that is native to the world. Her family are the rainbow dancers, keepers of [Rainbow Mountain] and the secrets within. Amanda soon realizes that her fate is tied to Mendala in more than one way when she rejoins the Fantasmal Fighters and fights to save her family once again.

Amber Maya: Amber is one of the youngest members of the Fantasmal Fighters. Small and mousy, no one looking at her would know how deceptively strong and agile she is. Amber has had a lot of pain and heartache in her life, more than any of the others. She tends to be very quiet, and slow to trust even her teammates, choosing to confide only in Allen, . Still, Amber is extremely loyal and will face any challenge head on, no matter what the odds.

Ashley Summerson: Ashley is the current Daughter of the Sun, a position that carries great significance and influence. Ashley is very reluctant to take on the responsibilities of this role at first, especially since in the beginning she felt unfairly trust into the position without a choice. However she soon embraces her calling and strives to live up to the legacy of her family. Ashley's best friend and personal guardian is Allen Guardman. The duo are practically inseparable. 

Becky Gabbie: Loud mouthed, opinionated and brash, Becky is the Vice-President of the A&A Club and second in command of the Fantasmal Fighters. Becky has never known when not to say certain things that may be considered "inappropriate" and as such, she often ends up putting her foot in her mouth. However, this doesn't seem to bother her. Despite her sharp tounge, every one of the Fantasmal Fighters respects her. In addition she is a skillmaster and wields the extremely complicated elfish weapon, the bacila, with ease.

Ben Wilson: Resident genuis of the Action and Adventure Club, every group should have a wiz-kid like Ben around. He prides himself on being able to think on his feet, and come up with creative solutions to problems. When transported to Mendala, Ben helps the kingdom of Acumen avoid being overthrown and because of this, and his efforts to help rebuild the war-torn kingdom, he is made king. Under his rule, Acumen became prosporous and conflict free.

Bernard: The operator of Ben's secret defense mechanism. He may be old, but he still has a few tricks up his sleeves. 

Bernie Steward: Bernie prides himself on being a stereotypical jock. He loves all sports and is always up for any challenge. On Mendala, Bernie spends 10 years with the dwarves, teaching them Earth sports. His experience is unique in that in most cases, dwarves do not bond with humans, who they consider inferior, but Bernie developed a good relationship with the chief dwarf of Glorandor, [Findler] and is treated like a son.

Bob: One of the chief agents of SAM. (B. O. B. is a designation not a name).

Calendon: Calendon is the mandant who raided Rainbow Mountain and captured Amanda's parents as well as the creatures of the mountain. He murdered Amanda's brother, Steve.

Caralleta Quicksilver: A close personal friend of Fantasma. She grew up with him and she is one of the few people who still calls him Darius. Caralleta is a healer in Fantasmal Mountain. She lives in Zohare with her brother Marlington.

Mayor Chandler: The Mayor of Sunapex, or Cosmoton, however you look at it. 

Christopher Rogowski: High Chancellor of the King of Acumen. Christopher handles all aspects of the kingdom while Ben is away and has many responsibilities. 

Daniel Mindmon: A young man who's always had a gift for seeing beyond the physical, Daniel was not surprised when he was told by the Fantasma that he was a descendant of Amos, one of the Five Warriors and a noteworthy mind mage. When he's transported to Mendala, Daniel puts all of his energies into following in his ancestor's footsteps. Daniel doesn't thirst for adventure or danger but he doesn't shy away from it either. He is one of the few members of the group who takes his role in stride. This could be due to all of the time he spent in Mendala's past.

David: Pilot of the plane that was transporting the A&A Club to Isle of Adventure.

[Davron]: A mind mage that hails from the White Desert. He is obsessed with power which is why he sought out the legendary Book of War. Davron's plans go beyond world domination, he plans to use the Five Jewels to gain access to and conquer all dimensions. His one weak spot is his love of Tabatha. It was this instant and immediate fixation with her that kept him from killing her. He loves truly loves Tabatha and would do anything for her. 

Derrick Banks: Tough and headstrong, Derrick is a talented fighter, a loyal comrade, and a true friend. He is always eager to jump into battle, cares very little about danger and is more reckless than Jandor at times. He is driven towards his goals with almost maddening energy, but despite all of this, Derrick is gentile to a fault. He cares for everyone in the Fantasmal Fighters and demands perfection from himself so that he can fight with everything he has.

Dillus: A young mind mage elf in service to the Fantasma. Older brother to Pirus.

The Director: The person responsible for Acme. He controls the city and all of the toons and is charged with maintaining the balance between reality and animation.

Don Divens: A pseudo-gangster who runs several illegal operations out of Sluethmore.

Elmore Findler: Son of Chief Findler. Bernie saved his life and from that point on the two were very close.

Ester Fantas: The first Daughter of the Sun, wife to the original Fantasma. She returns from beyond the grave to help Ashley discover and hone her powers. 

Fantasma (Darius Wavemore): The leader of Mendala. Fantasma's confidence in Jandor's leadership abilities is evident in the fact that he rarely interferes in the group's decision making process.

Findler (Xavier Harman Findler): The leader of the dwarf city of Glorandor. He took in Bernie like a son after he saved his son, Elmore's, life.

Gamdon: Davron's chief quickener. How he ended up in Davron's army is hard to say but he knows better than to try to leave. 

Mrs. Guardman ([Veda Guardman]): The sole adult supervisor of the Action and Adventure (A&A) club. All of the members of the group respect her and think of her as their own mother. She is actually only the mother of Allen Guardman but she takes her stewardship of the group very seriously. She's often unsure of her role in the quest, but trusts that her charges will be safe because she was promised by a messenger of Elohim.

Goodbeard (Damon Goodbeard): The dwarf chief of Eglictor, ruling in tandem with Alfonse Treemount. He is an extremely aged dwarf who saw many battles before settling down in Eglictor. Like most dwarves, he is short, stocky and solid as a rock. He has a high sense of honor.

Hagan: This is innkeeper of the Burbane inn in Kelogong.

Henry Simmons: Henry has the burden of being resident quickener, a job that was thrust upon him at the very beginning of his quest with the Action and Adventure Club.When he receives his quickener's staff on Earth, he is immediately forced to use it before even receiving any training in order to save his friend's when Davron attacks. Because of his inexperience and his unknown ability to manipulate time, Henry accidentally transports his friends to multiple points in Mendalian past. Henry soon learns to control his skills and quickly becomes one of the best quickeners in Mendala with the help of his mentor Dr. Landerpool, and his friend, Sharanel Quicksilver.

[Honsmordin Pornabus]: Fantasma's mind mage assistant. Honsmordin is actually older than Fantasma at age 629. He was the assistant to the two previous Fantasmas as well.

Jandor Mason: The founder and leader of the Action & Adventure Club and the leader of the Fantasmal Fighters. Jandor is the leader, not only of his friends, but of the entire mission. This is a position that has never been disputed by anyone, not even by Fantasma. He has an innate ability to lead, and the complete respect of everyone in the group. He always puts the well being of his comrades first.

[Jansdimion]: Davron's mind mage general. Once he was Davron's top man but when the guardian Karmandrian appeared on the scene, Jansdimion lost his status. Jansdimion is extremely loyal to Davron because they have been comrades for a long time. It is this loyalty that prevents Davron from killing him as easily as his other servants when he makes mistakes. 

[Karmandrian Jorbedus]: He is the only guardian in Davron's army because it is very rare that a guardian would betray his oath to the Fantasma. Because of his rank, he easily overpowers Jansdimion. He is young and only seeks power.

Illusion: Illusion is a talking mentant morphing dog who was created by one of the past seal bearers and is the animal aid to Melvin as he attempts to use his newfound powers.

Dr. Landerpool: Henry and Sharanel's quickening mentor. He teaches in a school in Leviton and is highly regarded as one of the world's top teacher in the art of quickening.

Lamar: Robert's resident quickener.

[Lawrence Stokenshire]: World-renowned quaver. He is the one who repairs Henry's staff and the group stays in his house in Leviton for a short period of time. As a Stokenshire he is honor-bound to give service to the Daughter of the Sun and gladly provides whatever they need when they are in Leviton. Lawrence is the second oldest of the Stokenshire cousins but often acts as if he is the eldest.

[Lori (Lorianne) Stokenshire]: A female, half-elf; though she is very young (pre-hundreds) Lori is considered to be one of the world's best blacksmith's. Despite her petite frame and hour-glass physique, Lori is extremely skilled with a sword and is a world champion hyperball player. She is attracted to Jandor from the moment she meets him. As a Stokenshire, Lori desires nothing more than to use her talents in service to the Daughter of the Sun and her comrades and she's eager to join the battle.

Marlington Quicksilver: A close personal friend of Fantasma. He grew up with him and he is one of the few people who still calls him Darius. Marlington is a summoner and employed in Fantasmal Mountain. He lives in Zohare with his sister Caralleta. 

Melvin Conner: Small and scrawny, Melvin was certainly not the adventure type. He wasn't even sure if he would be allowed to join the Action and Adventure Club but much to his surprise, Jandor accepted him without question. Melvin has always been uncertain of himself, but has a strong desire to grown and be more like Jandor. He gets this opportunity on Mendala when he receives one of the most powerful seals of the Book of War. Melvin gains powers and abilities that others only dream of, but in the end he finds, that its his own unique gifts that will make him a great leader.

Michael Guthrie: The innkeeper of the Guthrie Inn located outside of Weaver's Road. Allen and Ashley stay at his Inn the first night they are on Mendala.

Mike Bond: Mike is extremely laid back and causual, even when faced with the daunting task of facing the creatures of the Book of War. Unlike many of the others, he doesn't really question his role in the quest, he simply does what is asked of him and helps whenever he can. When he was transported to the past, he spent a lot of his time traveling and learning as much as he could. A twist of fate allowed him to join the elite forces of SAM, the Special Agents of Mendala. He spent his time working as an agent until the present caught up with him.

[Nina Sunstone]: An 11-year-old epouranal mage, currently the youngest of her kind. She was chosen by the epourtherion, Candovon while she was still in her mother's womb. Tabatha and Davron discover her home in the desert city of Portico and destroy the city in an attempt to capture her. Nina is rescued by Ace, Alice, Mike, and William and taken back to the Illuminari. She forms an instant bond with William and Ashley and decides to stay with the group with Alice as her guardian. As an epouranal mage, even Fantasma cannot dictate her actions.

Noistrom: One of Dr. Divens' right hand men.

Patricia Ranchild: Mother of Amanda Ranchild and one of Veda Guardman's best frind. Mrs. Ranchild and her husband disappeared to Mendala a few years before Amanda and her friends met Fantasma.

Parious: The royal guardian of Acumen.

Pathos Ernwood: A seasoned guardian who is paired with Alice to help the Fantasmal Fighters find the second jewel as well as continue the hunt for their comrades throughout the world.

Pennilisa: The elf assistant to Alyson, the Commander of Weather. She wants very much to be as skilled as her mistress but she tends to be very nervous.

Peter: Pilot of the plane that was transporting the A&A Club to Isle of Adventure.

Pirus: A young mentant elf in service to the Fantasma. Younger brother to Dillus.

Rachel: The sister of a young boy, Josh, whom Amber met when she first came to Mendala. Rachel appears in Leviton trying to reach her aunt and uncle. Amber helps her by rescuing her from an angry seaman and lets her know what happened to her brother. Rachel gives Amber her seal.

Randle Finagald: A young elf mind mage. When Melvin first meets him in Weedmount he is only a high level mentant, but a day later when he joins Melvin's team in Kelogong he has made the transition to mind mage. Randle is extremely intelligent but often egotistical. He doesn't trust Melvin or his abilities at first but over time, he comes to respect Melvin as a comrade and a leader.

Raven Goodbeard: The daughter of Damon Goodbeard. Though she is young and vivacious, she is also a warrior like her father.

Rick Redstone: The town bully of Weaver's Road. Derrick beats him in a match and Redstone has been hungry for revenge ever since. 

[Robert Stokenshire]: Another member of the Stokenshire clan. He is the most renowned seaman in all of Mendala. As a Stokenshire, he considers it his duty to aid the Daughter of the Sun and because of this, his ship, the Illuminari, becomes the home for the Fantasmal Fighters while they are hunting for the five jewels.

[Salov Stokenshire]: A world famous tailor. He meets Ashley when they arrive in Weaver's Road and gives her the prism. He is a member of the Stokenshire clan, all of whom are sworn to serve and aid the Daughters of the Sun in whatever way they can. He is the first Stokenshire to discover that the Daughter of the Sun has returned to Mendala and quickly notifies various family members.

Samson Waterbee: Robert's resident mind mage.

Samuel Cosmos: One of the quietest members of the Action and Adventure Club Sam rarely speaks unless what he has to say is very important. Some find him odd, but others, like Ben Wilson know that he is full of subtle and understated wisdom. On Mendala, Sam finds himself in the desert town of Sunapex, which is constantly under attack by raiders. He uses his newfound mind control ability to put a stop to this and becomes the town hero.

Sharanel Quicksilver: The Fantasmal Quickener and Fantasma's personal quickener assistant. Sharanel is only 17 but she is extremely skilled and her earned the right to be the Fantasmal Quickener. She is one of the best quickeners in the world. Sharanel is the niece of Caralleta and Marlington Quicksilver. Her parents died when she was very young so her aunt and uncle raised her.

Stephanie Jameson: Stephanie is equal parts beauty, brains, and talent. Her friends often call her "the perfect one" much to her chagrin. Though she's pretty and popular, Stephanie prefers traipsing through the woods behind her neighborhood to shopping for clothes. She was instantly drawn to the concept of the Action and Adventure Club and is one of the more daring girls. Stephanie brought her flute with her when the group was headed to the Island of Adventure but ended up taking it with her to Mendala instead. Because of her proficiency with the instrument she was able to become a [summoner]. This skill becomes invaluable throughout the quest.

Tabatha Wright: A sassy redhead with a fiery temper, Tabatha is no pushover. She prides herself on being in control and she can certainly take care of herself. Still, Tabatha has a soft spot for Ace and over the years has come to depend on his self-assurance and ever present confidence. On Mendala, Tabatha turns on her friends and  allies herself with Davron, assuming the role of his loving, devoted wife. Though many suspect that Tabatha has been brainwashed or somehow corrupted by Davron, she still poses a significant threat.

Terri Henderson: Sweet and mild mannered, Terri is Jandor's younger step-sister. Terri prefers peace and quiet over adventure, but she trusts Jandor implicitly. Though she won't admit it, she depends on Jandor to take care of her and relies heavily on his strength. Terri is the resident healer of the Fantasmal Fighters, a job that suits her kind nature and empathy. However she aspires to prove to her brother that she can be more than this.

Tin: A young, red-headed summoner elf of Eglictor. He is close friends with the dwarf, Welt.

Tramon: A loyal guardian who was killed in the invasion of Fantasmal Mountain.

Treemount (Alfonse Treemount): The elf elder of Eglictor. He is young for an elf elder, in his mid two-hundreds, and is often not sure of his own wisdom. Treemount is extremely tall, even for an elf, with golden colored hair that flows down to his waist. He is loyal to his people and wants to make sure they are safe.

Wayte Rite: The Colonel of the Fantasmal Knights. He is immediately intrigued by Jandor as the descendant of Joshua Vanderbelt, the only person ever to wield all three of the Fantasmal Weaponry. Once he discovers that Jandor has the ability to bring for the special powers of the Fantasmal Staff, he gives him the Belladux Hammer, the second member of the Fantasmal Weaponry. Wayte offers membership to the Fantasmal Knights to Jandor but at the cost of leaving his friends after their battle against Davron is complete. Wayte has the highest respect for the Fantasma and although he has full command over his Knights, Wayte still defers to Fantasma's wisdom.

Welt: A young blond dwarf who hails from Eglictor. Close friends with the young summoner elf Tin.

Wendy: The versatile secretary of Sluethmore branch of SAM.

Weston Ridgmount: Robert's resident guardian; he is actually the guardian assigned to the entire Stokenshire clan. He has trained several guardians for the Fantasma and offers to do the same for Allen.

Wheaton Tinsdale: An aged dwarf quickener who joins Melvin in Kelogong to help him evacuate the people of Eglictor. Wheaton does not say much and seems to regard the arguments and antics of his younger comrades as a grandfather would his children and grandchildren. Still, he is a dwarf and as such has a strong sense of loyalty, duty, and honor. When it is time to fight, he is ready to lend a hand.

William Jenkins: William is lively and animated, a personality trait that is taken literarly when he is transported to Mendala. The quickening accident not only sends him to the past, but when he arrives, he finds himself in the animated city of Acme, where all the inhabitants are cartoons. Most visitors to Acme are animated temporarily until they leave, but Wiliam finds, to his suprise that he's been completely transformed into a cartoon. He spends several months on Mendala as the star of his own animated series but when he rejoins his teammates his cartoon abilities become an incredible asset.

Yetherston Quarnbee: A guardian who takes a liking to Melvin when they meet at Weedmount. He has a lot of faith in him and supports him when he is assigned to help Melvin retrieve citizens from the city of Eglictor. Yetherston is a seasoned guardian but is still sometimes quickly irritated by the antics of his mind mage companion Randle. However after working together with Melvin, the two are able to get along.


See Also: 


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Last Modified 1/3/08 1:36 AM